This is currently the best use you can get out of her, however, you can alternatively place her into the third slot and have her use Lunge to go to the first slot of your team, as it forces you to move forward and has a high chance to crit, and then Shadow Fade until she is back into the third slot, doing it all over again. Then when her turn comes up, you can use the ability Shadow Fade to increase the dodge chance of your Grave Robber, stun an enemy, AND move back to the slot she was in originally, allowing you to do the combo again. This means that when they use that ability, your Grave Robber will move to the first slot. Highwaymen have a skill called Point Blank, which does a large amount of damage but forces the Highwayman to move back a slot. The main combo is to put the Highwayman in the first slot, and Grave Robbers in the second. Both of these are dependant on whether or not you have a Highwayman in your team. A deranged lunatic driven to drag any poor adventurer who crosses his path to insanity with his great and terrible revelations, the Madman poses very little danger in terms of direct damage. Pros: it adds DMG from melee attacks and CRIT from melee attacks, SPD and DODGE. The Madman is a Human type enemy found in all regions except the Courtyard. Grave Robbers are very fluid in where they can be placed, however, they are best placed in the second or third slot. Combo 1: Ancestors Pen and Feather Crystal.
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